Inspired by games like Dragon Warrior: VII and Zelda: Majora's Mask, Adam Kay thought of what would eventually become Foglight. Like those games, he wanted to set a hopeful story in a bleak world. The resulting game, Foglight, is a chilling narrative experience where you control a lonely ball of light looking for hope and trying to rid the world of the fog which has consumed it. |
A demo of Foglight was released in May of 2015.
All were students at the University of Utah during the spring of 2015, when production of Foglight began. Foglight is the first production by this team of people. Adam Kay: Writer, Designer, Programmer Michael Biggs: Programmer Alan Gao: Level Designer Han Yang: Artist Elias Robinette: Programmer Keith Sullivan: Sound Designer |
Website: michaelbigg.net/foglight
Release for: PC
Release Date: TBD
Price: TBD
Download builds:
Foglight Demo for Windows
Foglight Demo for Mac OS X
Player Instructions:
Foglight was designed to be played with an Xbox 360 USB Controller.
Other game controllers may work, but have not been tested.
If you don't have a controller, you can play with the keyboard.
XBOX CONTROLLER:
LEFT JOYSTICK controls movement, RIGHT JOYSTICK controls camera.
Hold RIGHT TRIGGER to move faster, X to jump, and A to interact.
KEYBOARD CONTROLS:
A-S-D-W KEYS control movement, ARROW KEYS control camera movement.
Hold LEFT SHIFT to move faster, LEFT ALT to jump and space bar to interact.
Contact: Keith Sullivan, Publicist
kejsulli@gmail.com
Download press kit